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SWIFT FOOD

This is a mobile app that can be designed for people that travel to a city and want to eat the traditional food of that city, wherever they stay.

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ABOUT

During the Visual elements course, presented by the California Institute of the Arts through COURSERA, I should do an assignment and applying what I learnt from this course.

You can see the final result of each stage below.

swift food: Skills

BRIEF

After working on several assignments that are essentially development stages towards a final project: a sketch for an app that focuses on one simple task.

Your app must be one of the following:

  • heartbeat monitor

  • tuner for a musical instrument

  • digital microscope

  • an app that finds a specific food within a given area

No matter what app you choose, you should be able to answer the following questions about your product:

  • What is it?

  • Who is it for?

  • Where will it live? On a smartphone, website, computer, or...?

Remember your app should be simple so that the main functionality of the app and user activity is contained within one or two screens.

Your app can make use of some of the built-in hardware within a smartphone or desktop computer, such as a microphone or camera, but it doesn’t have to be realistic. Your idea can be more speculative, regardless if it will work or not. What matters first and foremost is the interface.

swift food: Text

MOODBOARD

I define the look, feel style and mood of your project in this course, which is to design an interface for a digital product or service focused on one simple task.

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swift food: Image

LIBRARY PATTERN

Creating a small pattern library of interface elements for my digital product or service. I apply the look and feel I established in my mood board when designing these elements.

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swift food: Image
swift food: Pro Gallery
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